Wand of Magic Missiles

wondrous item (uncommon)

Category:
staff/wand
Description:

This wand has 7 Charges. While holding it, you can use an action to expend 1 or more of its Charges to cast the Magic Missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend.

The wand regains 1d6 + 1 expended Charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.

Magic Missile
1st-level evocation
Casting Time: 1 action
Range: 120 Feet
Component: V,S
Duration: Instantaneous
You create three glowing darts of magical force. Each dart hits a creature of your choice that you can see within range. A dart deals 1d4+1 force damage to its target.The darts all strike simultaneously and you can direct them to hit one creature or several.

At higher levels: When you cast this spell using a spell slot of 2nd level or higher, the spell creates one more dart for each slot above 1st.

Bio:

This simple but powerful wand was found in the possession of Oreioth the necromancer.

Wand of Magic Missiles

Dalthir's Campaign mrdalthir mrdalthir